GEO.1 Rigid Transformation

Beginning Lesson

Aws4 request&x amz signedheaders=host&x amz signature=fe3f32343f225222a00d33785f869b19ee387bdb4cb7c0db3dd6956e92ffd970

Key Board

How do you create simple video games? Students apply geometric transformations to build (and play) their own games.

Topic: Congruence (CO), Geometry (G)

Middle Lesson

Aws4 request&x amz signedheaders=host&x amz signature=4b722c6da0a298790c64b886c62198c2a4ad0b43567224e936a86b888464e721

Blindsided

What's the best way to position a car's mirrors? Students use reflections and congruent angles to determine the best orientation for rear- and side-view mirrors, and learn how to correct those dangerous blind spots.

Topic: Geometry (G), Congruence (CO)

End Lesson

Aws4 request&x amz signedheaders=host&x amz signature=d357ea9cb955405d9d5cdd26dfe3b26867ec30d11fe9a80c5d692df90680ced6

Face Value

How symmetrical are faces? Students apply their understanding of line reflections to develop a metric for facial symmetry.

Topic: Congruence (CO)