HSI.4 Rigid Motions (G1)

Beginning Lesson

Thumbnail index thumbnail   key board

Key Board

How do you create simple video games? Students apply geometric transformations to build (and play) their own games.

Topic: Congruence (CO), Geometry (G)

Middle Lesson

Thumbnail index thumbnail32

Blindsided

What's the best way to position a car's mirrors? Students use reflections and congruent angles to determine the best orientation for rear- and side-view mirrors, and learn how to correct those dangerous blind spots.

Topic: Geometry (G), Congruence (CO)

End Lesson

Thumbnail index thumbnailb

Face Value

How symmetrical are faces? Students apply their understanding of line reflections to develop a metric for facial symmetry.

Topic: Congruence (CO)